Mook 3 moves into view behind the broken window, and fires at Carol.
+3
Ken_Crawford
Donald Lionel
Storyteller
7 posters
[ALL PLAYER CHARACTERS] Lovecraft Hall, 1913 hours, 31 January 2012
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Mook 2's round makes contact. Jack falls over as 300,000 volts of electricity pulse through her body. She is still conscious but just barely.
Mook 3 moves into view behind the broken window, and fires at Carol.
Mook 3 moves into view behind the broken window, and fires at Carol.
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The member 'Storyteller' has done the following action : Die Pool
'D10' : 7, 3, 10, 3, 8
'D10' : 7, 3, 10, 3, 8
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1 reroll
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The member 'Storyteller' has done the following action : Die Pool
'D10' : 4
'D10' : 4
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The round shatters the glass and hits Carol in the arm, sending a shock through her system. she is knocked to the ground.
Jack attempts to get up at a -3
- Spoiler:
- Jake, your character is conscious until I've hit her with a grand total of 5 successes, equal to her size, however she will have a -1 to all movements for every success. currently she's at -2
Jack attempts to get up at a -3
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The member 'Storyteller' has done the following action : Die Pool
'D10' : 5, 10
'D10' : 5, 10
Storyteller- Admin
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1 reroll
Storyteller- Admin
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Join date : 2012-05-17
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The member 'Storyteller' has done the following action : Die Pool
'D10' : 10
'D10' : 10
Storyteller- Admin
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Join date : 2012-05-17
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1 reroll
Storyteller- Admin
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Join date : 2012-05-17
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The member 'Storyteller' has done the following action : Die Pool
'D10' : 4
'D10' : 4
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Through sheer will Jack manages to force herself up.
It is now Ken's turn.
It is now Ken's turn.
Ken_Crawford- Posts : 9
Join date : 2012-06-10
Age : 32
Ken curses loudly as the two bolts of electricity slice through the room. he drops his phone without realizing it, and runs over to the window.
[OOC: Jared, what do i see when i look out the window? How high up are we? are there any ledges?]
[OOC: Jared, what do i see when i look out the window? How high up are we? are there any ledges?]
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the room is ground level, you see soft piles of snow and one of the mooks standing there.
Ken_Crawford- Posts : 9
Join date : 2012-06-10
Age : 32
"Damn," Ken yelled, and turned back to the room. Seeing his phone on the ground, he made a dive for it.
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it is now Mook 1's turn,
Mook 1 fires at Jack.
Firearms 3 + Dex 2
Mook 1 fires at Jack.
Firearms 3 + Dex 2
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The member 'Storyteller' has done the following action : Die Pool
'D10' : 10, 7, 2, 6, 6
'D10' : 10, 7, 2, 6, 6
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Reroll one
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The member 'Storyteller' has done the following action : Die Pool
'D10' : 1
'D10' : 1
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Jack is hit by another Taser round and falls to the ground, unconscious.
It is now Devon's turn.
It is now Devon's turn.
Devon Johnson- Posts : 7
Join date : 2012-06-11
I hurry to where Jack has fallen and pull her out of the line of fire of both Mooks as best I can so that we are both out of the way. I attempt to wake her, and check her vitals to make sure she is still alive, as well as to determine what I can do to ease the burns and other injuries she's sustained (if any). I shout, "Will someone toss me my bag?!" (it's on the ground by the table)
- Spoiler:
- Sorry for not responding within 48 hours. My apologies.
Also, Devon wants her handbag because her small first aid kit is in there. Everything in this small bag includes a First Aid Kit, Pepper Spray, and a Flashlight. When I thought of the candles, I had completely forgotten that I had a flashlight. These three items were included on my character sheet and all that jazz, too.
Lastly, does checking for injuries require an intelligence roll or medicine+intelligence? Or does it even need a roll?
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to drag Jack's body will require a Strength + Dexterity - 5 since there is "bad guys" RIGHT THERE NEXT TO HER.
Devon Johnson- Posts : 7
Join date : 2012-06-11
str = 2
dex = 3
2 + 3 = 5
penalty = -5
result = 0
CHANCE ROLL
dex = 3
2 + 3 = 5
penalty = -5
result = 0
CHANCE ROLL
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The member 'Devon Johnson' has done the following action : Die Pool
'D10' : 5
'D10' : 5
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The Mooks move in, Shots are fired. Bodies collapse in shock. Consciousness is lost.
End of First Movement
Outro Music: Policy of Truth (Prequel to "Wrong" Remix) (Remaster) - Kinetic Eon Vs. Depeche Mode
End of First Movement
Outro Music: Policy of Truth (Prequel to "Wrong" Remix) (Remaster) - Kinetic Eon Vs. Depeche Mode
- Spoiler:
- Sorry for the abrupt ending guys, this Movement as been going for probably more than a month and it was intended to be a short, fast-paced intro to the storyline. we might need to figured out a new way to do combat to speed things up. but trust me, the later movements are worth it. this is when the fun starts
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